Click the logo to play.
Project Tempest is our pre-alpha build of Starfall, the newest MMORTS from Eden Studios.
Disclaimer: This build is a public pre-alpha test. Content may be changed or reset at any time with no notice. Please follow the Starfall Discord for any changes.
If you encounter issues, ping AI Seneschal or AI Arke on Discord for help.
Current Release
0.5.10: Pre-Alpha Release 10 - 10/8/2024:
- Added All Factions button to map view which lists all factions in the current game and their information.
- Added Your Forces button to map view which lists all map units owned by the player.
- Added Codex button which lists all resources and all recipes for harvesting, industry, unit construction, and unit upgrades in the current game.
What Is Starfall?
We're building Starfall as a strategy MMOG. If you wished the Grand Campaigns of Total War games had persistent multiplayer with large player counts, that's pretty much what we're about. We're building the Xolotrael Strategy Game Engine which can support the huge amount of objects and processing necessary to make it happen. We're web-first because we believe games should be accessible and it gives us a base to package for release on Steam, etc., later.
Who Are We?
Eden Studios (a wholly-owned subsidiary of Arke Industries) has been creating online games since 2007. We started with web-based nation-building games akin to NationStates and Lunar Wars and have since branched out to more RTS-like gameplay with an epic scale.
Release History
0.5.9: Pre-Alpha Release 9 - 9/30/2024:
- Added Current Faction tab to map view which gives information on the faction that the player is playing as.
- Updated faction viewer to show more information on factions when clicking a faction name after selecting one of their units.
0.5.8: Pre-Alpha Release 8 - 7/30/2024:
- Updated map Province labels to be much more visible.
0.5.7: Pre-Alpha Release 7 - 7/22/2024:
- Players' last view on each map is now saved, preventing them from having to scroll and zoom back to their area of control every time they change maps.
- Pregenerated factions gain the ability to have a starting view that is shown on first join.
0.5.6: Pre-Alpha Release 6 - 6/3/2024:
- Added cargo information to unit cards which tell the player what Items and/or Units a unit is carrying inside.
- Added button icons for unit orders.
0.5.5: Pre-Alpha Release 5 - 5/23/2024:
- Added capability icons to unit cards which tell the player what a given unit can do (such as move, attack, build, harvest).
0.5.4: Pre-Alpha Release 4 - 5/16/2024:
- Updated all recipe types (build, place, harvest, upgrade) to show the inputs and outputs of the recipe.
0.5.3: Pre-Alpha Release 3 - 5/8/2024:
- Added image icons for Items contained in Provinces.
- Added the ability to see more information about the owner of a Unit or Province.
0.5.2: Pre-Alpha Release 2 - 3/19/2024:
- Updated Province information to correctly show the names and quantities of Items contained in the Province.
0.5.1: Pre-Alpha Release 1 - 3/12/2024:
- Added the ability to select and capture Provinces on the current map.
- Updated the splash screen art, buttons, and copy.
0.5.0: Engine Preview - 12/22/2023:
- Exposes all the functionality of the Xolotrael engine.
- Lacks most of the UI necessary to play it easily.
- Content is placeholder from an old game (Silicon Dawn).
- Players can test out the maps, join a lobby and inherit units, produce units, mine deposits, do industry, move, and jump across maps.